Posts Tagged ‘Dark Mane Society’

Dark Mane Society

Saturday, March 5th, 2011

The Dark Mane Society is the facist political faction within the 12 Narnian Kingdoms. They operate with the aim of taking control of the 12 kingdoms to create a facist empire modelled on Falcarian society.

The Dark Mane Society (DMS) was founded during the Falcarian Civil War. The Falcarian Garos party was losing many battles in the early part of the war and so some of it’s high ranking members saught to plant the seed of their political aims within Narnian Society. The Garos party was opposed by the Narnians in great numbers and was consequently banned from the 12 Kingdoms in the hope of preventing it from influencing Narnian politics. However, the Garos party did gain a small following within Narnian society who decided to continue the party agenda, although not through war but through politics and the Royal council. Thus was created the Dark Mane Society.

Although the birth of this polictical faction caused great concern within the 12 kingdoms, Narnian society had been built on morality and principal and the Royal Council chose to accept the DMS as a valid opposition party, rather than punish its citizens or restrict their right to choose freely. It is widely accepted that this choice has lead to the continuance of the DMS, and has brought a dark influence to the 12 kingdoms, but it is likewise accepted that this is the price of free choice.

Despite the ban against the Garos party, the Dark Mane Society has always found secret support from it and the Garos secret police, the HKL.

The Dark Mane Society has been allied with the Falcarian Allegiance throughout the conflict with the Federation and has recently resorted to kidnapping of the senior crew of the USS Phantom during the celebration of King Eric’s marriage. Having continually been a thorn in the side of Narnian Society, when the Phantom’s crew were rescued with vital intelligence against the DMS, the Royal Council chose to destory DMS infrastructure and leadership rather than let the party continue.

INFORMATION

Species: Narnian
Classification: Bi-pedal Humanoid
Affiliation: 12 Kingdoms of Narnia
Homeworld: Ramandu’s Island
Location: Alpha Quadrant & Delta
Quadrant

Special Abilities:
Narnians have similar attributes to humans – adaptability, resourcefullness and courage

Traits:
Narnian religion and history is the centre of their culture. They have the unique ability to incorporate an almost medieval religious and cultural structure along with advanced technology.

Description:
Narnians appear very much like humans. So much so that many anthropologists believe Narnians and Humans to be distantly related.

Narnian

Saturday, February 19th, 2011

Narnian society is heavily centred on it’s religious belief in Aslan, as the highest source of life and wisdom. Delta Quadrant Narnians are descendant from the ancient line of Alpha Quadrant Narnians, whose homeworld was destroyed by an asteroid strike. The peoples of Narnia fled to the 12 inhabitable moons creating the first 12 kingdoms. After a thousand years of peaceful and prosperous habitation of these moons, disaster once again struck as it was discovered their star was dying. The peoples of the 12 kingdoms gathered together and determined to seek out the lands of their birthright – Aslan’s Country.

However, on the eve of their departure, it was discovered that the people of the 7th Kingdom were unable to leave. Despite the combined efforts of the other 11 Kingdoms, neither transporter technology, nor ship to space transportation enabled the people to leave. Eventually, the remaining 11 Kingdoms set out on their own in search of Aslan’s Country. It took more than 500 years of wandering until they came to ‘the beginning of the end of the world’, the region of space known as the F’asa Sector. Believing they were nearing Aslan’s Country, the 11 Kingdoms spread throughout the sector, claiming planets for each of their Kingdoms. Unbeknownst to the 11, the 7th Kingdom in the Alpha Quadrant still exists in the light of the Narnian star.

The 12 Narnian Kingdoms are governed by the Royal Council – a reigning monarch from each of the 12 Kingdoms with the High King as the unifying leader and guardian of the 12 Kingdoms. There have been four High Kings since the Council was created. High King Dylan is the current ruler. His predecessor, High King David III, ruled for 200 years before his death in 2378. The 12 Kingdoms have three military branches: The Army of Aslan, the oldest and most traditional branch of the Military; The Royal High Guard, the elite miltary forces; and The Royal Narnian Navy (RNN), traditionally the protectors of the waterways of Narnia they are now responsible for the skies too.

Like most civilisations, the 12 Kingdoms are not without their problems. For most of Narnian Deltan History, the 12 Kingdoms have been allied with the Falcarian Empire under the rule of the Starhawk family line. However, approximately 40 years ago, an uprising saw the creation of the Totalitarian Garos party who overthrew the Falcarian monarchy and threatened to engulf the Narnian Kingdoms as well. Narnia severed it’s political ties, creating a splinter group within their own society, that supported the Garos Party and wanted to see reform for the 12 Kingdoms. The Dark Mane Society (DMS) was accepted as a political party rather than immediately quashed, as the Royal Council believed they would pursue peaceful change. However the DMS, backed by the Falcarian Garos party, became increasignly violent, eventually thrusting the 12 Kingdoms into their first civil war.

In 2379, with Federation assistance, the Narnian Royal Council managed to defeat the DMS, although the 12 Kindgoms remain watchful of further unrest. The 12 Kingdoms continue to maintain close ties with Federation forces in the Delta Quadrant.

King Eric of the 7th Kingdom of Narnia served aboard the USS Shadow and then the USS Phantom as a fully trained Starfleet officer before accepting the crown of his kingdom and resigning Starfleet to return to his native Royal Narnian Navy. He is currently stationed aboard the USS Phantom as the Narnian ambassador to the Federation, along with his wife, Lieutenant Elizabeth Loviath, and his adopted family, Princes Nikolas and Randal, Heirs Presumptive to the Eighth and Tenth Kingdoms of Narnia.

The DMS staged a kidnapping of the senior crew of the USS Phantom in 2379 during the celebrations of the marriage of King Eric and Elizabeth Loviath. The DMS held the Phantom’s officers for several weeks and were responsible for the deaths of Eric and Beth’s two young sons, before a succesful rescue attempt, during which time vital intelligence that enabled the Royal Council to destory the DMS infrastructure and leadership, was seized.

INFORMATION

Species: Narnian
Classification: Bi-pedal Humanoid
Affiliation: 12 Kingdoms of Narnia
Homeworld: Ramandu’s Island
Location: Alpha Quadrant & Delta
Quadrant

Special Abilities:
Narnians have similar attributes to humans – adaptability, resourcefullness and courage

Traits:
Narnian religion and history is the centre of their culture. They have the unique ability to incorporate an almost medieval religious and cultural structure along with advanced technology.

Description:
Narnians appear very much like humans. So much so that many anthropologists believe Narnians and Humans to be distantly related.